GemJump
GemJump is the first game i’ve developed through to completion. It’s a simple endless runner, with collectable “gems” to increase your score. The game contineus until you fall off the screen on the bottom or to the left. The controls are quite simple. ‘A’ to move left, ‘D’ to move to the right, ‘W’ or ‘Space’ to jump! I developed GemJump using Unity3D, with assets from Kenney, music by Mattesar, and sound effects from Open Game Art.
Please send me feedback, questions, bugs, or ideas to gemjump@colinhaley.net!
“Rungeon“
Rungeon is a project actively under development. I’m hoping it’ll remind you of a classic SNES Zelda-like game. Please send any and all feedback to rungeon@colinhaley.net!