My newest project in the game-space is a very faithful recreation of Zelda for the Super Nintendo.

It’s under active development, and the name will absolutely be changing! This is my first time delving into map chunking, A*, and most other specifics of game development that go along with a Zelda-like.

Playable’ here! ‘Playable’ due to the fact that there’s no win condition, and if you let the log bump into you 40x, your character will die! As always, feedback is greatly appreciated and can be sent to rungeon@colinhaley.net